simple-raylib-movement/source/player.h
2024-02-16 17:10:42 -08:00

13 lines
No EOL
308 B
C

#pragma once
#include <raylib.h>
typedef struct {
Vector2 position;
Texture sprite;
float speed;
} Player;
Player* createPlayer(Vector2 position, Texture sprite, float speed);
void updatePlayer(Player* player, float delta);
void renderPlayer(Player* player);
void destroyPlayer(Player* player);