13 lines
No EOL
308 B
C
13 lines
No EOL
308 B
C
#pragma once
|
|
#include <raylib.h>
|
|
|
|
typedef struct {
|
|
Vector2 position;
|
|
Texture sprite;
|
|
float speed;
|
|
} Player;
|
|
|
|
Player* createPlayer(Vector2 position, Texture sprite, float speed);
|
|
void updatePlayer(Player* player, float delta);
|
|
void renderPlayer(Player* player);
|
|
void destroyPlayer(Player* player); |