commit 7481040f267bafc8c98543058b20c7b3a9635ebd Author: Deadsmilezxc Date: Thu May 16 14:06:23 2024 +0900 Initial commit diff --git a/solo_S.py b/solo_S.py new file mode 100644 index 0000000..101bf09 --- /dev/null +++ b/solo_S.py @@ -0,0 +1,283 @@ +from tkinter import * +import time +import random + +''' +class Meteor(): + + def __init__(self, canvas, platform, color ): + self.score = score + self.canvas = canvas + self.platform = platform + + self.oval = canvas.create_rectangle(360, 600, 530, 620, fill=color) + self.dir = [-6,-5,-4,-3, -2, -1, 1, 2, 3,4] + self.x = random.choice(self.dir) + self.y = -1 + ''' +class Ball(): + + def __init__(self, canvas, platform,platform2, color, score): + self.score = score + self.canvas = canvas + self.platform = platform + self.platform2 = platform2 + self.oval = canvas.create_oval(500, 300, 515, 315, fill=color) + self.dir = [-6,-5,-4,-3, -2, -1, 1, 2, 3,4] + self.x = random.choice(self.dir) + self.y = random.choice(self.dir) + self.touch_bottom = False + + def touch_platform(self, ball_pos): + platform_pos = self.canvas.coords(self.platform2.rect2) + platform_pos2 = self.canvas.coords(self.platform.rect) + if ball_pos[2] >= platform_pos[0] and ball_pos[0] <= platform_pos[2] or ball_pos[2] >= platform_pos2[0] and ball_pos[0] <= platform_pos2[2]: + if ball_pos[3] >= platform_pos[1] and ball_pos[3] <= platform_pos[3] or ball_pos[3] >= platform_pos2[1] and ball_pos[3] <= platform_pos2[3]: + self.score.hit() + return True + return False + + + + def draw(self): + self.canvas.move(self.oval, self.x, self.y) + pos = self.canvas.coords(self.oval) + if pos[1] <= 0: + self.y = 5 + if pos[3] >= 800: + self.touch_bottom = True + if self.touch_platform(pos) == True: + self.y = -5 + if pos[0] <= 0: + self.x = 5 + if pos[2] >= 1089: + self.x = -5 +class Platform2(): + def __init__(self,canvas,color,window): + self. window = window + self.canvas = canvas + self.rect2 = canvas.create_rectangle(0, 0, 0, 0, fill=color) + self.x = 0 + + self.canvas.bind_all('', self.right) + self.canvas.bind_all('', self.down) + self.canvas.bind_all('', self.right) + self.canvas.bind_all('', self.down) + self.canvas.bind_all('', self.stop) + self.canvas.bind_all('', self.stop) + def down(self, event): + self.x = -10 + def right(self, event): + self.x = 10 + def stop(self, event): + self.x = 0 + def draw(self): + self.canvas.move(self.rect2, self.x, 0) + pos=self.canvas.coords(self.rect2) + if pos[0] <= 0: + self.x = 0 #19 + if pos[2] >= 1089: + + self.x = 0 #-19 + +class Platform(): + + def __init__(self, canvas, color,window): + + self.window= window + self.canvas = canvas + self.rect = canvas.create_rectangle(460, 600, 630, 620, fill=color) + self.x = 0 + self.new_canvas= Canvas(master=self.window, width=1089, height=800, bg='black') + self.canvas.bind_all('', self.left) + self.canvas.bind_all('', self.right) + self.canvas.bind_all('', self.down) + def down(self, event): + self.x = 0 + def left(self, event): + self.x = -10 + + def right(self, event): + self.x = 10 + + def draw(self): + self.canvas.move(self.rect, self.x, 0) + pos=self.canvas.coords(self.rect) + if pos[0] <= 0: + self.x = 0 #19 + if pos[2] >= 1089: + + self.x = 0 #-19 + + def game_over(self): + #self.timer_stop=True + self.canvas.destroy() + self.new_canvas.create_text((220,230), font=('consolas',50),text='GAME OVER',fill='red',tag='gameover') + self.new_canvas.pack() + self.ok_button= Button(self.new_canvas,text='restart',width=10, font=('Tahoma', 30),command= self.show_start_frame) + self.ok_button.pack(pady=75, padx=100,anchor='nw') + self.exit_button= Button(self.new_canvas,text='exit',width=10, font=('Tahoma', 30),command= self.exit_game) + self.exit_button.pack(pady=75, padx=100,anchor='nw') + def exit_game(self): + window.destroy() + + + def show_start_frame(self): + + self.new_canvas.destroy() + self.ok_button.destroy() + self.exit_button.destroy() + + canvas = Canvas(window, width=1089, height=800, bg='#E8EDE7') + canvas.pack() + + + + k1 = block(canvas, '#81BECE', window, 0,33) + k4 = block(canvas, '#81BECE', window, 99,132) + k4 = block(canvas, '#81BECE', window, 198,231) + k7 = block(canvas, '#81BECE', window, 330,363) + k7 = block(canvas, '#81BECE', window, 363,396) + k7 = block(canvas, '#81BECE', window, 462,495) + score = Score(canvas,'green') + platform = Platform(canvas, '#244343',window) + platform2 = Platform2(canvas, 'royalblue',window) + ball = Ball(canvas, platform, platform2,'#434444',score) + + k2 = block(canvas, '#036280', window, 33,66) + k3 = block(canvas, '#2A3759', window, 66,99) + k5 = block(canvas, '#2A3759', window, 132,165) + k6 = block(canvas, '#036280', window, 165,198) + + k8 = block(canvas, '#012E4A', window, 231,264) + k8 = block(canvas, '#012E4A', window, 264,297) + k8 = block(canvas, '#012E4A', window, 297,330) + k7 = block(canvas, '#2A3759', window, 396,429) + k7 = block(canvas, '#2A3759', window, 429,462) + k7 = block(canvas, '#036280', window, 495,528) + + + + + while True: + if ball.touch_bottom == False : + ball.draw() + + platform.draw() + platform2.draw() + + else: + + platform.game_over() + print('hi') + break + + window.update() + time.sleep(0.00000000000000000000000000000000000000000000000000551) + + window.mainloop() + + +class Score(): + def __init__(self, canvas, color): + self.score = 0 + self.canvas = canvas + self.id = canvas.create_text(1000, 700, text=self.score, font=('Tahoma', 35), fill=color) + def hit(self): + self.score += 1 + self.canvas.itemconfig(self.id, text=self.score) + +''' +class Information(): + def __init__(self,Platform): + self.Platform = Platform + self.game_time = 0 + def update_info(game_time): + text_info = ('вы выживали:'+str(game_time)) + print(text_info) + + + ''' +class bonus(): + pass +class block(): + def __init__(self, canvas, color,platform,y1,y2): + x1n = 0 + + x2n = 33 + + self.platform = platform + self.canvas = canvas + m= [] + k=33 + + for i in range(k): + x1 = x1n+33*i + x2 = x2n+33*i + self.rect = canvas.create_rectangle(x1,y1,x2,y2, fill=color) + + def newblocks(self): + pass + + + def creates(): + pass + + + + + + + +window = Tk() +window.title("Аркада") +window.resizable(0, 0) +window.wm_attributes("-topmost", 1) + + + +canvas = Canvas(window, width=1089, height=800, bg='#E8EDE7') +canvas.pack() + +k1 = block(canvas, '#81BECE', window, 0,33) +k4 = block(canvas, '#81BECE', window, 99,132) +k4 = block(canvas, '#81BECE', window, 198,231) +k7 = block(canvas, '#81BECE', window, 330,363) +k7 = block(canvas, '#81BECE', window, 363,396) +k7 = block(canvas, '#81BECE', window, 462,495) +score = Score(canvas,'green') +platform = Platform(canvas, '#244343',window) +platform2 = Platform2(canvas, 'royalblue',window) +ball = Ball(canvas, platform, platform2,'#434444',score) + +k2 = block(canvas, '#036280', window, 33,66) +k3 = block(canvas, '#2A3759', window, 66,99) +k5 = block(canvas, '#2A3759', window, 132,165) +k6 = block(canvas, '#036280', window, 165,198) + +k8 = block(canvas, '#012E4A', window, 231,264) +k8 = block(canvas, '#012E4A', window, 264,297) +k8 = block(canvas, '#012E4A', window, 297,330) +k7 = block(canvas, '#2A3759', window, 396,429) +k7 = block(canvas, '#2A3759', window, 429,462) +k7 = block(canvas, '#036280', window, 495,528) +#meteor = Meteor(canvas, platform, 'red') +while True: + if ball.touch_bottom == False: + + ball.draw() + + platform.draw() + platform2.draw() + + + else: + + platform.game_over() + print('hi') + break + + window.update() + time.sleep(0.00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001) + +window.mainloop()