diff --git a/README.md b/README.md
index 0ff3c42..89d33b7 100644
--- a/README.md
+++ b/README.md
@@ -10,6 +10,15 @@ As someone who uses emulators like Dolphin, Citra, RPCS3, Cemu and Yuzu all the
I finally understand how CISC processors work, I've played Turing Complete and built 2 RISC processors in the game and also one in my computer architecture class, but I've never really imagined how CISC-commands look like. It's a different philosophy, though to be honest I still prefer the RISC-architecture even if the machine code turns out to be longer, because beauty is in simplicity and elegance.
+## Graphics
+
+This was the most painful thing to implement, as the framebuffer is saved as a bitmap that also needs to be rotated, it took me many tries to get the game display working.
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## Current state
- [x] Disassembler
- [x] Understanding the i8080 machine code
@@ -18,5 +27,5 @@ I finally understand how CISC processors work, I've played Turing Complete and b
-------diverging from the guide--------
-- [ ] Graphical display
+- [x] Graphical display
- [ ] Done :D
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