README.md aktualisiert
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@ -63,4 +63,4 @@ At the end I also added an intervals struct, to further simplify the code.
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This chapter was yet another simplification of the existing code - the viewport and the camera were moved out of main and got their own struct. The camera struct and the render function have two tasks:
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This chapter was yet another simplification of the existing code - the viewport and the camera were moved out of main and got their own struct. The camera struct and the render function have two tasks:
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1) Construct and dispatch rays into the world and
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1) Construct and dispatch rays into the world and
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2) Using the results of these rays to construct the rendered image
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2) Use the results of these rays to construct the rendered image
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