diff --git a/README.md b/README.md index 7202de4..04db704 100644 --- a/README.md +++ b/README.md @@ -97,4 +97,10 @@ The last issue left in the chapter is the darkness of the image and it's due to ### Chapter 8: The Materials struct and Metals -In this chapter I made a special struct that saves the properties of the material (its fuzz and albedo) and checks whether it is lambertian or metallic. Working without OOP gets a bit awkward here and I had some problems with debugging (due to pointers) \ No newline at end of file +In this chapter I made a special struct that saves the properties of the material (its fuzz and albedo) and checks whether it is lambertian or metallic. Working without OOP gets a bit awkward here and I had some problems with debugging (due to pointers). But reflections on metals really do look nice: + + + +Most metals however aren't purely reflective, they fuzz the reflection a little bit - so they are actually something inbetween a lambertian object and a mirror. Accounting for this gives the following neat image: + + \ No newline at end of file