From e169ef9dfbd8acdbcaf1b43649de526007369de5 Mon Sep 17 00:00:00 2001 From: Turingon Date: Thu, 25 Jan 2024 08:46:53 +0000 Subject: [PATCH] README.md aktualisiert --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 99dc617..7f0ddf4 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ A raytracer and renderer writen in Go (Golang) following the book Raytracing in I've been meaning to tinker with graphics for quite a while and was motivated by a video programming a raytracing algorithm on a TI-84. Back in my school days I used to love to tinker with the TI-84 and also did some very elementary programming on it myself. -[![alt text](https://youtu.be/rY413t5fArw)](https://youtu.be/rY413t5fArw "post title") +[![alt text](https://youtu.be/rY413t5fArw)](https://youtu.be/rY413t5fArw "Raytracing on a Graphing Calculator (again)") # Why Go? \ No newline at end of file