# RaytracerGO A raytracer and renderer writen in Go (Golang) following the book Raytracing in one weekend ## Motivation I've been meaning to tinker with graphics for quite a while and was motivated by a video programming a raytracing algorithm on a TI-84. Back in my school days I used to love to tinker with the TI-84 and also did some very elementary programming on it myself. [![alt text](https://youtu.be/rY413t5fArw)](https://youtu.be/rY413t5fArw "post title") # Why Go?