import math def perpendicular(l, c, r): # l stands for left, c for centre, r for right angles # the inputs are floats representing angles # returns the angle which is perpendicular to the screen float theta1 dT1 = c - l dT2 = r - c # convert to radians dT1 = dT1 * math.pi / 180 dT2 = dT2 * math.pi / 180 # This is really only a theoretic case #if |dT2| < 0.001: #theta1 = math.pi/2 # apply the formula to obtain theta1 up = math.cos(dT1) * math.sin(dT1) * math.sin(dT2) - 1 down = (math.sin(dT1) * math.sin(dT1)) * math.sin(dT2) theta1 = math.arctan(up / down) theta1 = theta1 * 180 / math.pi return (l - theta1)