# This theme is based on Micheal Bearly's Apple Mac Plymouth Bar: https://www.opencode.net/mikebearly/apple-mac-plymouth fun dialog_setup() { local.box; local.lock; local.entry; box.image = Image("box.png"); lock.image = Image("lock.png"); entry.image = Image("entry.png"); box.sprite = Sprite(box.image); box.x = ((Window.GetX() + Window.GetWidth()) / 2) - (box.image.GetWidth() / 2); box.y = (Window.GetY() + (4 * (Window.GetHeight() / 5))) - (box.image.GetHeight() / 2); box.z = 10000; box.sprite.SetPosition(box.x, box.y, box.z); lock.sprite = Sprite(lock.image); lock.x = box.x + (box.image.GetWidth() / 2) - ((lock.image.GetWidth() + entry.image.GetWidth()) / 2); lock.y = box.y + (box.image.GetHeight() / 2) - (lock.image.GetHeight() / 2); lock.z = box.z + 1; lock.sprite.SetPosition(lock.x, lock.y, lock.z); entry.sprite = Sprite(entry.image); entry.x = lock.x + lock.image.GetWidth(); entry.y = box.y + (box.image.GetHeight() / 2) - (entry.image.GetHeight() / 2); entry.z = box.z + 1; entry.sprite.SetPosition(entry.x, entry.y, entry.z); global.dialog.box = box; global.dialog.lock = lock; global.dialog.entry = entry; global.dialog.bullet_image = Image("bullet.png"); dialog_opacity(1); } fun dialog_opacity(opacity) { dialog.box.sprite.SetOpacity(opacity); dialog.lock.sprite.SetOpacity(opacity); dialog.entry.sprite.SetOpacity(opacity); for (index = 0; dialog.bullet[index]; index++) { dialog.bullet[index].sprite.SetOpacity(opacity); } } fun display_normal_callback() { global.status = "normal"; if (global.dialog) { dialog_opacity(0); } } fun display_password_callback(prompt, bullets) { global.status = "password"; if (!global.dialog) { dialog_setup(); } else { dialog_opacity(1); } for(index = 0; dialog.bullet[index] || index < bullets; index++) { if (!dialog.bullet[index]) { dialog.bullet[index].sprite = Sprite(dialog.bullet_image); dialog.bullet[index].x = dialog.entry.x + (index * dialog.bullet_image.GetWidth()); dialog.bullet[index].y = dialog.entry.y + (dialog.entry.image.GetHeight() / 2) - (dialog.bullet_image.GetHeight() / 2); dialog.bullet[index].z = dialog.entry.z + 1; dialog.bullet[index].sprite.SetPosition(dialog.bullet[index].x, dialog.bullet[index].y, dialog.bullet[index].z); } if ((index < bullets) && (index <= 32)) { dialog.bullet[index].sprite.SetOpacity(1); } else { dialog.bullet[index].sprite.SetOpacity(0); } } } fun quit_callback() { logo.sprite.SetOpacity(1); } fun display_message_callback(text) { my_image = Image.Text(text, 1, 1, 1); message_sprites[message_sprite_count] = Sprite(my_image); message_sprites[message_sprite_count].SetPosition(10, message_sprite_y, 10000); message_sprites[message_sprite_count].text = text; message_sprite_count++; message_sprite_y += my_image.GetHeight(); } fun hide_message_callback(text) { for (i = 0; i < message_sprite_count; i++) { if (message_sprites[i].text == text) { message_sprites[i] = NULL; } } } message_sprites = []; message_sprite_count = 0; message_sprite_y = 10; Window.SetBackgroundTopColor(0, 0, 0); Window.SetBackgroundBottomColor(0, 0, 0); background.image = Image("background.png"); background.image_scaled = background.image.Scale(Window.GetWidth(), Window.GetHeight()); background.sprite = Sprite(background.image_scaled); background.sprite.SetX(0); background.sprite.SetY(0); background.sprite.SetOpacity(1); logo.image = Image("logo.png"); logo.sprite = Sprite(logo.image); logo.sprite.SetX(((Window.GetX() + Window.GetWidth()) / 2) - (logo.image.GetWidth() / 2)); logo.sprite.SetY(((Window.GetY() + Window.GetHeight()) / 2) - (logo.image.GetHeight() / 2)); logo.sprite.SetOpacity(1); status = "normal"; Plymouth.SetDisplayNormalFunction(display_normal_callback); Plymouth.SetDisplayPasswordFunction(display_password_callback); Plymouth.SetQuitFunction(quit_callback); Plymouth.SetDisplayMessageFunction(display_message_callback); Plymouth.SetHideMessageFunction(hide_message_callback); if (Plymouth.GetMode() == "boot") { progress_box.image = Image("progress-box.png"); progress_box.sprite = Sprite(progress_box.image); progress_box.x = Window.GetX() + (Window.GetWidth() / 2) - (progress_box.image.GetWidth() / 2); progress_box.y = Window.GetY() + (Window.GetHeight() * 0.65) - (progress_box.image.GetHeight() / 2); progress_box.sprite.SetPosition(progress_box.x, progress_box.y, 0); progress_bar.original_image = Image("progress-bar.png"); progress_bar.sprite = Sprite(); progress_bar.x = Window.GetX() + (Window.GetWidth() / 2) - (progress_bar.original_image.GetWidth() / 2); progress_bar.y = Window.GetY() + (1.3 * (Window.GetHeight() / 2)) - (progress_box.image.GetHeight() / 2) + ((progress_box.image.GetHeight() - progress_bar.original_image.GetHeight()) / 2); progress_bar.sprite.SetPosition(progress_bar.x, progress_bar.y, 1); fun progress_callback(duration, progress) { if (global.status != "password") { if (progress_bar.image.GetWidth() != Math.Int(progress_bar.original_image.GetWidth() * progress)) { progress_bar.image = progress_bar.original_image.Scale(progress_bar.original_image.GetWidth(progress_bar.original_image) * progress, progress_bar.original_image.GetHeight()); progress_bar.sprite.SetImage(progress_bar.image); } } } Plymouth.SetBootProgressFunction(progress_callback); } if (Plymouth.GetMode() == "shutdown") { }