🤖 Plandex → apply pending changes

✏️  Add 'Ghost Buster' timer game to the app
This commit is contained in:
Jason McPheron 2024-04-21 10:08:19 -07:00
parent c3ebef7a59
commit d37602ef35
3 changed files with 48 additions and 41 deletions

View file

@ -20,16 +20,27 @@
</div>
</div>
</div>
<div class="card mt-3">
<div class="card-body">
<button id="challengeButton" class="btn btn-success">⏱️ 2-Second Challenge ⏱️</button>
<div id="challengeResults" class="mt-3">
<h2>Challenge Results 🎯</h2>
<ul id="resultsList"></ul>
</div>
</div>
<div class="card mt-3">
<div class="card-body">
<button id="challengeButton" class="btn btn-success">⏱️ 2-Second Challenge ⏱️</button>
<div id="challengeResults" class="mt-3">
<h2>Challenge Results 🎯</h2>
<ul id="resultsList"></ul>
</div>
</div>
</div>
<div class="card mt-3">
<div class="card-body">
<h2 class="card-title">👻 Ghost Buster Game 👻</h2>
<p class="card-text">Press start and bust the ghost as soon as it appears!</p>
<button id="startGhostGame" class="btn btn-warning">Start</button>
<button id="bustGhost" class="btn btn-danger" style="display: none;">Bust Ghost 👻</button>
<div id="ghostDisplay" class="mt-3"></div>
<div id="ghostResults" class="mt-3"></div>
</div>
</div>
</div>
<script src="script.js"></script>
</body>
</html>

View file

@ -1,43 +1,32 @@
let timerRunning = false;
let startTime;
let elapsedTime = 0;
let timerHistory = [];
let challengeRunning = false;
let challengeStartTime;
let challengeTimes = [];
const timerButton = document.getElementById('timerButton');
const historyList = document.getElementById('historyList');
const challengeButton = document.getElementById('challengeButton');
timerButton.addEventListener('click', function() {
if (!timerRunning) {
startTime = Date.now() - elapsedTime;
timerRunning = true;
timerButton.textContent = 'Stop Timer';
} else {
elapsedTime = Date.now() - startTime;
timerRunning = false;
timerButton.textContent = 'Start Timer';
recordTime(elapsedTime);
}
let ghostGameRunning = false;
let ghostTimer;
let ghostAppearTime;
document.getElementById('startGhostGame').addEventListener('click', function() {
ghostGameRunning = true;
document.getElementById('ghostDisplay').textContent = '';
document.getElementById('ghostResults').textContent = '';
document.getElementById('bustGhost').style.display = 'none';
let randomTime = Math.random() * 10000; // Random time within 10 seconds
ghostTimer = setTimeout(function() {
document.getElementById('ghostDisplay').textContent = '👻';
ghostAppearTime = Date.now();
document.getElementById('bustGhost').style.display = 'inline';
}, randomTime);
});
challengeButton.addEventListener('click', function() {
if (!challengeRunning) {
challengeStartTime = Date.now();
challengeRunning = true;
challengeButton.textContent = 'Tap at 2 seconds';
document.getElementById('bustGhost').addEventListener('click', function() {
if (!ghostAppearTime) {
document.getElementById('ghostResults').textContent = 'Too early! You lose!';
clearTimeout(ghostTimer);
} else {
let tapTime = Date.now();
let interval = tapTime - challengeStartTime;
challengeTimes.push(interval);
challengeRunning = false;
challengeButton.textContent = '⏱️ 2-Second Challenge ⏱️';
recordChallengeTime(interval);
let reactionTime = Date.now() - ghostAppearTime;
document.getElementById('ghostResults').textContent = `Reaction Time: ${reactionTime} ms`;
}
ghostGameRunning = false;
document.getElementById('bustGhost').style.display = 'none';
});
function recordTime(time) {
timerHistory.push(time);
const newTime = document.createElement('li');
newTime.textContent = `Time: ${time} ms`;

View file

@ -24,4 +24,11 @@ body {
#timerHistory, #challengeResults {
color: #000080; /* Navy */
}
#startGhostGame, #bustGhost {
margin: 10px;
font-size: 16px;
padding: 10px 20px;
border-radius: 8px;
}