README.md aktualisiert
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@ -6,7 +6,7 @@ A raytracer and renderer writen in Go (Golang) following the book Raytracing in
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I've been meaning to tinker with graphics for quite a while and was motivated by a video programming a raytracing algorithm on a TI-84. Back in my school days I used to love to tinker with the TI-84 and also did some very elementary programming on it myself.
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[![alt text](https://youtu.be/rY413t5fArw)](https://youtu.be/rY413t5fArw "post title")
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[![alt text](https://youtu.be/rY413t5fArw)](https://youtu.be/rY413t5fArw "Raytracing on a Graphing Calculator (again)")
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# Why Go?
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